We will explain workflow techniques that will help us to not only save time with our animations, but at the same time capture a fitting and entertaining personality through the gestures of our character that an audience will enjoy. By the end of this course, you will learn animation techniques that can be applied to any character you may animate in the future. Introduction and project overview 2. Setting up the scene for the idle animation 3.
Animating the upperbody 4. Adding movement to the right foot 5. Working on the left arm 6. Finishing our work on the left arm 7. Animating the right arm 8. Adding animation to the chest 9. Animating the head Finalizing the idle Beginning the low resolution torso Finishing the vest shape Completing the main vest geometry Adding the vest details Reducing the resolution Creating a UV layout for the torso Baking out maps for the body Baking out maps for the pants Baking out maps for the torso Fixing texture issues in Photoshop Creating specular maps.
Posted in: Downloads , Learning , Tutorials , Videos. Tagged: Digital-Tutors , Maya , Zbrush. Creating Appealing Characters in 3D. Have a Happy New Year…. Search for:.
0コメント